﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
using Microsoft.Xna.Framework.GamerServices;

namespace Sunspot
{
    public class ComponentStyle
    {
        public Color BackgroundColor { get; set; }
        public float Opacity { get; set; }
        public Texture2D BackgroundImage { get; set; }
        public Color ForegroundColor { get; set; }
        public Texture2D ForegroundImage { get; set; }
        public SpriteFont Font { get; set; }
        public Rectangle Bounds { get; set; }
        public bool Visible { get; set; }
        public Vector2 Position { get; set; }
    }
}
